Pick real Nepal Premier League players, earn fantasy points from how they play, and climb the leaderboards. It is free, and there is no betting.
Two ways to play
Season Squad: build one squad of 15 players for the whole season. The first 11 you pick are your Playing XI and are the ones that score. The other four sit on the bench and do not score. Your squad scores in every private league you join.
Match XI: for a single match, pick 11 players from the two teams playing. It scores for that match only, and you build a fresh team for the next match. Match XI never changes your Season Squad points or season rank.
Rounds and deadlines
A round is one set of fixtures. Squad changes lock when the first match of a round starts, so make your changes before then.
Captain and Vice-Captain
Choose a Captain and a Vice-Captain from your Playing XI. They must be two different players. Captain and Vice-Captain changes are always free.
Squad rules
Season Squad
| Players in your squad | 15 |
| Playing XI (your first 11 picks) | 11 |
| Budget | 100 credits |
| Most players from one real team | 5 |
| Wicketkeepers | 2 |
| Batters | 5 |
| All-rounders | 3 |
| Bowlers | 5 |
Season Squad: Playing XI roles
| Wicketkeepers | 1 |
| Batters | 3–5 |
| All-rounders | 1–3 |
| Bowlers | 3–5 |
Season Squad: transfers
| Before your first round starts | Unlimited and free |
| Free transfers each round after that | 1 |
| Unused free transfers you can bank | 2 |
| Each extra transfer costs | 4 points |
| Captain and Vice-Captain changes | Always free |
Match XI
| Players | 11, from the two teams in that match |
| Budget | None |
| Most players from one team | 7 |
| Wicketkeepers | 1–4 |
| Batters | 3–6 |
| All-rounders | 1–4 |
| Bowlers | 3–6 |
| Locks when | The match starts |
Transfers and prices
After your first round starts you get free transfers each round, and you can bank some of them. Extra transfers cost points. Player prices change after each completed round, based on how many managers pick a player and how they score. You keep the price you paid for players already in your squad.
How points are scored
Batting
| Action | Points |
|---|---|
| Each run | +1 |
| Four (bonus) | +1 |
| Six (bonus) | +2 |
| Half-century (50 runs) | +8 |
| Century (100 runs) | +16 |
| Out for a duck | −2 |
| Strike rate 170 or more (at least 10 balls faced) | +6 |
| Strike rate 150 or more (at least 10 balls faced) | +4 |
| Strike rate 130 or more (at least 10 balls faced) | +2 |
| Strike rate 70 or less (at least 10 balls faced) | −2 |
| Strike rate 60 or less (at least 10 balls faced) | −4 |
| Strike rate 50 or less (at least 10 balls faced) | −6 |
Bowling
| Action | Points |
|---|---|
| Each wicket | +25 |
| Bowled or LBW (bonus) | +8 |
| 3 wickets in an innings (bonus) | +4 |
| 4 wickets in an innings (bonus) | +8 |
| 5 wickets in an innings (bonus) | +16 |
| Maiden over | +12 |
| Economy 5 or less (at least 2 overs) | +6 |
| Economy 6 or less (at least 2 overs) | +4 |
| Economy 7 or less (at least 2 overs) | +2 |
| Economy 10 or more (at least 2 overs) | −2 |
| Economy 11 or more (at least 2 overs) | −4 |
| Economy 12 or more (at least 2 overs) | −6 |
Fielding and playing
| Action | Points |
|---|---|
| Catch | +8 |
| Stumping | +12 |
| Run out | +12 |
| Named in the playing XI | +4 |
Your Captain earns 2× points and your Vice-Captain 1.5×.
Private leagues
The Mero11 Fantasy private league is the global table: every squad this season is in it, and you cannot leave it.
You can also create a private league for friends, family or colleagues and share the invite code. Private leagues hold up to 20 members and rank them by season points.
Fair play
One account per person. Points come only from official match data and may be corrected after a match.